| decodeChar(const oaChar *str, oaChar &out, oaUInt2 &shift) const | oaNameSpace | [inline, protected] |
| encodeChar(oaChar *str, oaChar delimiter, oaChar c) const | oaNameSpace | [inline, protected] |
| getBundleName(const oaBundleName &in, oaString &out, oaUInt4 &loc) const | oaNameSpace | [virtual] |
| getInternalBundle(const oaChar *in, oaBundleName &out) const | oaNameSpace | [virtual] |
| getInternalVBit(const oaChar *in, oaVectorBitName &out, oaBoolean baseOnly=false) const | oaNameSpace | [virtual] |
| getInternalVector(const oaChar *in, oaVectorName &out, oaBoolean baseOnly=false) const | oaNameSpace | [virtual] |
| getMemberArray(const oaNameMem *in, oaUInt4 numMembers, oaString &out, oaUInt4 &loc) const | oaNameSpace | [virtual] |
| getSimpleName(const oaSimpleName &in, oaString &out, oaUInt4 &loc) const | oaNameSpace | [virtual] |
| getUInt(const oaChar *&str) const | oaNameSpace | [protected] |
| getUInt(const oaChar *str, oaUInt4 &end) const | oaNameSpace | [protected] |
| getVectorBitName(const oaVectorBitName &in, oaString &out, oaUInt4 &loc) const | oaNameSpace | [virtual] |
| getVectorBitName(const oaNameMem *in, oaUInt4 numMembers, oaUInt4 start, oaString &out, oaUInt4 &loc) const | oaNameSpace | [virtual] |
| getVectorName(const oaVectorName &in, oaString &out, oaUInt4 &loc) const | oaNameSpace | [virtual] |
| isInternalBusChar(oaChar c) const | oaNameSpace | [inline, protected] |
| isInternalHexDelimiter(oaChar c) const | oaNameSpace | [inline, protected] |
| isInternalNormalChar(oaChar c) const | oaNameSpace | [inline, protected] |
| oaBundleName class | oaNameSpace | [friend] |
| oaName class | oaNameSpace | [friend] |
| oaNameBase class | oaNameSpace | [friend] |
| oaScalarName class | oaNameSpace | [friend] |
| oaSimpleName class | oaNameSpace | [friend] |
| oaVectorBitName class | oaNameSpace | [friend] |
| oaVectorName class | oaNameSpace | [friend] |
| oaWinNS() | oaWinNS | |
| oaWinNS(const oaWinNS &ns) | oaWinNS | |
| operator=(const oaWinNS &ns) | oaWinNS | |
| readStr(const oaByte *data, oaUInt4 &loc) const | oaNameSpace | [inline, protected] |
| readUInt4(const oaByte *data, oaUInt4 &loc) const | oaNameSpace | [inline, protected] |
| writeChar(oaString &str, oaUInt4 &index, oaChar val) const | oaNameSpace | [inline, protected] |
| writeInt(oaString &str, oaUInt4 &index, int val) const | oaNameSpace | [protected] |
| ~oaNameSpace() | oaNameSpace | [inline, virtual] |
| ~oaWinNS() | oaWinNS |

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All Rights Reserved.