00001 // ***************************************************************************** 00002 // ***************************************************************************** 00003 // oaTransform.h 00004 // 00005 // This file contains the definition for the oaTransform class. This class 00006 // implements a 2D transformation including orientation and translation. 00007 // 00008 // ***************************************************************************** 00009 // Except as specified in the OpenAccess terms of use of Cadence or Silicon 00010 // Integration Initiative, this material may not be copied, modified, 00011 // re-published, uploaded, executed, or distributed in any way, in any medium, 00012 // in whole or in part, without prior written permission from Cadence. 00013 // 00014 // Copyright 2002-2005 Cadence Design Systems, Inc. 00015 // All Rights Reserved. 00016 // 00017 // $Author: icftcm $ 00018 // $Revision: #1 $ 00019 // $Date: 2010/08/09 $ 00020 // $State: Exp $ 00021 // ***************************************************************************** 00022 // ***************************************************************************** 00023 00024 00025 00026 #if !defined(oaTransform_P) 00027 #define oaTransform_P 00028 00029 00030 00031 // ***************************************************************************** 00032 // Nested includes 00033 // ***************************************************************************** 00034 #include "oaOrient.h" 00035 #include "oaPoint.h" 00036 00037 00038 00039 // ***************************************************************************** 00040 // Declare and define types in the OpenAccess namespace. 00041 // ***************************************************************************** 00042 BEGIN_OA_NAMESPACE 00043 00044 00045 00046 // ***************************************************************************** 00047 // oaTransform 00048 // ***************************************************************************** 00049 class OA_BASE_DLL_API oaTransform { 00050 public: 00051 oaTransform(); 00052 oaTransform(const oaPoint &offsetIn, 00053 oaOrient orientIn = oacR0); 00054 oaTransform(oaOffset xOffsetIn, 00055 oaOffset yOffsetIn, 00056 oaOrient orientIn = oacR0); 00057 oaTransform(oaOrient orientIn); 00058 oaTransform(const oaTransform &xform1, 00059 const oaTransform &xform2); 00060 00061 oaPoint &offset(); 00062 oaOffset &xOffset(); 00063 oaOffset &yOffset(); 00064 oaOrient &orient(); 00065 const oaPoint &offset() const; 00066 oaOffset xOffset() const; 00067 oaOffset yOffset() const; 00068 oaOrient orient() const; 00069 00070 void set(const oaPoint &offsetIn, 00071 oaOrient orientIn = oacR0); 00072 void set(oaOffset xOffsetIn, 00073 oaOffset yOffsetIn, 00074 oaOrient orientIn = oacR0); 00075 void set(oaOrient orientIn); 00076 void set(const oaTransform &xform1, 00077 const oaTransform &xform2); 00078 00079 void init(); 00080 00081 void invert(oaTransform &result) const; 00082 void invert(); 00083 00084 void concat(const oaTransform &xform, 00085 oaTransform &result) const; 00086 void concat(const oaTransform &xform); 00087 00088 oaBoolean isIdentity() const; 00089 00090 oaBoolean operator==(const oaTransform &xform) const; 00091 oaBoolean operator!=(const oaTransform &xform) const; 00092 00093 private: 00094 oaPoint offsetVal; 00095 oaOrient orientVal; 00096 }; 00097 00098 00099 00100 END_OA_NAMESPACE 00101 00102 #endif
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