| createInstance(const char *classID, IBase *reserved=NULL) | SPtr | [inline] |
| detach() | SPtr | [inline] |
| getRef() | SPtr | [inline] |
| operator T *&() const | SPtr | [inline] |
| operator!=(const SPtr< U > &in) const | SPtr | [inline] |
| operator->() const | SPtr | [inline] |
| operator<(const SPtr< T > &in) const | SPtr | [inline] |
| operator=(const SQPtr< T > &in) | SQPtr | [inline] |
| operator=(IBase *in) | SQPtr | [inline] |
| operator=(T *in) | SQPtr | [inline] |
| operator=(const SPtr< T > &in) | SQPtr | [inline] |
| operator=(const SRef< T > &in) | SQPtr | [inline] |
| operator==(const SPtr< U > &in) const | SPtr | [inline] |
| ptr() const | SPtr | [inline] |
| release() | SPtr | [inline] |
| SPtr() | SPtr | [inline] |
| SPtr(T *in) | SPtr | [inline] |
| SPtr(const char *classID, bool factory=false) | SPtr | [inline] |
| SPtr(const SRef< T > &in) | SPtr | [inline, explicit] |
| SPtr(const SPtr< T > &in) | SPtr | [inline] |
| SQPtr() | SQPtr | [inline] |
| SQPtr(T *in) | SQPtr | [inline] |
| SQPtr(const char *clsid, bool factory=false) | SQPtr | [inline] |
| SQPtr(const SPtr< T > &in) | SQPtr | [inline, explicit] |
| SQPtr(const SQPtr< T > &in) | SQPtr | [inline, explicit] |
| SQPtr(const SRef< T > &in) | SQPtr | [inline, explicit] |
| SQPtr(SPtr< U > in, bool successRequired=true) | SQPtr | [inline, explicit] |
| SQPtr(U *in, bool successRequired=true) | SQPtr | [inline, explicit] |
| SQPtr(const SRef< U > &in, bool successRequired=true) | SQPtr | [inline, explicit] |
| ~SPtr() | SPtr | [inline] |

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