createInstance(const char *classID, IBase *reserved=NULL) | SPtr | [inline] |
detach() | SPtr | [inline] |
getRef() | SPtr | [inline] |
operator T *&() const | SPtr | [inline] |
operator!=(const SPtr< U > &in) const | SPtr | [inline] |
operator->() const | SPtr | [inline] |
operator<(const SPtr< T > &in) const | SPtr | [inline] |
operator=(const SQPtr< T > &in) | SQPtr | [inline] |
operator=(IBase *in) | SQPtr | [inline] |
operator=(T *in) | SQPtr | [inline] |
operator=(const SPtr< T > &in) | SQPtr | [inline] |
operator=(const SRef< T > &in) | SQPtr | [inline] |
operator==(const SPtr< U > &in) const | SPtr | [inline] |
ptr() const | SPtr | [inline] |
release() | SPtr | [inline] |
SPtr() | SPtr | [inline] |
SPtr(T *in) | SPtr | [inline] |
SPtr(const char *classID, bool factory=false) | SPtr | [inline] |
SPtr(const SRef< T > &in) | SPtr | [inline, explicit] |
SPtr(const SPtr< T > &in) | SPtr | [inline] |
SQPtr() | SQPtr | [inline] |
SQPtr(T *in) | SQPtr | [inline] |
SQPtr(const char *clsid, bool factory=false) | SQPtr | [inline] |
SQPtr(const SPtr< T > &in) | SQPtr | [inline, explicit] |
SQPtr(const SQPtr< T > &in) | SQPtr | [inline, explicit] |
SQPtr(const SRef< T > &in) | SQPtr | [inline, explicit] |
SQPtr(SPtr< U > in, bool successRequired=true) | SQPtr | [inline, explicit] |
SQPtr(U *in, bool successRequired=true) | SQPtr | [inline, explicit] |
SQPtr(const SRef< U > &in, bool successRequired=true) | SQPtr | [inline, explicit] |
~SPtr() | SPtr | [inline] |
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